Hello!

Here with a Public Test Branch patch! I pushed a few fixes earlier this week without a changelog, so I’ve included some them in this list. Thanks a lot for testing and sharing feedback!

🛠️ FIXES:

  • Fixed an issue where achievements could still unlock during testing. (If you got any—consider them a testing gift 😄)

  • Fixed the tutorial starting up in the test version.

  • Background music now plays through the entire playlist before repeating a track.

  • Fixed an issue where subway-related agents weren’t showing in the hiring window.

  • Fixed a bug where rooms would shrink to one tile if built before the first in-game day started.

  • Escalators now properly connect to the switchboard.

  • Elevator shafts now correctly connect to the switchboard after being placed.

  • Items now properly register their power usage when a switchboard is placed.

  • Fixed a bug where locomotive driver contracts wouldn’t end after selling the locomotive.

  • Fixed an issue where the utility lines menu sometimes wouldn’t open after placing a switchboard.

  • Switchboard lines now get properly removed after selling the connected item.

  • Fixed some contractor salaries not being paid.

  • Contractors now end their contracts correctly when there’s no money to pay them.

  • Contractors now leave when their contract time ends.

  • Subway and bus mechanics now correctly switch to their assigned active work.

  • Fixed a bug where garage vehicles didn’t require maintenance even after their maintenance interval passed.

  • Customers no longer leave with uncompleted To-Do list items.

  • Bought newspapers and books now correctly add to a customer’s spending record.

  • Fixed the second subway wagon not appearing in the UI.

  • Fixed an issue where customers were committing more crimes than intended after the rating system changed from 0–10 to 0–100.

  • Resolved a bug where customers who left early wouldn’t display their reason if they were waiting for the bus.

⚙️ CHANGES:

  • Custom Mode is now unlocked for public testing.

  • No Sweat Mode is now unlocked for public testing.

  • Removed the rating adder/remover tool from developer tools in the test build.

  • Increased the research cost of Electricity II from level 3 to level 4.

  • People now display the facial expression of their last moodlet for 20 in-game minutes before switching back to their dominant mood.

  • Customers no longer try to perform their favorite customer service task if it hasn’t been unlocked or researched.

  • The base bet amounts for casino games have gone up by about 35%.

  • Customers now receive a random positive moodlet when exchanging casino chips.

🎵 ADDED:

  • Added 25 brand new, creator-safe original background music tracks, and removed the old ones.

  • Added 4 new wallpapers.

  • Added ambient audio FX to overlay views.

🖥️ UI:

  • Added a “Fired” indicator box for the employee menu.

  • Fixed walkway foot traffic info text overflowing into the graphics area in the menu.

  • Fixed an issue where subway parts showed incorrect taxi tooltip info.

  • Added audio SFX to most main menu buttons. (Still working on the rest!)

  • Fixed mechanic agent skill info text overflowing into the graphic area.

Let me know if you find anything weird!

Thanks again for testing 💙