
Hello!
Here with a Public Test Branch patch! I pushed a few fixes earlier this week without a changelog, so I’ve included some them in this list. Thanks a lot for testing and sharing feedback!
🛠️ FIXES:
-
Fixed an issue where achievements could still unlock during testing. (If you got any—consider them a testing gift 😄)
-
Fixed the tutorial starting up in the test version.
-
Background music now plays through the entire playlist before repeating a track.
-
Fixed an issue where subway-related agents weren’t showing in the hiring window.
-
Fixed a bug where rooms would shrink to one tile if built before the first in-game day started.
-
Escalators now properly connect to the switchboard.
-
Elevator shafts now correctly connect to the switchboard after being placed.
-
Items now properly register their power usage when a switchboard is placed.
-
Fixed a bug where locomotive driver contracts wouldn’t end after selling the locomotive.
-
Fixed an issue where the utility lines menu sometimes wouldn’t open after placing a switchboard.
-
Switchboard lines now get properly removed after selling the connected item.
-
Fixed some contractor salaries not being paid.
-
Contractors now end their contracts correctly when there’s no money to pay them.
-
Contractors now leave when their contract time ends.
-
Subway and bus mechanics now correctly switch to their assigned active work.
-
Fixed a bug where garage vehicles didn’t require maintenance even after their maintenance interval passed.
-
Customers no longer leave with uncompleted To-Do list items.
-
Bought newspapers and books now correctly add to a customer’s spending record.
-
Fixed the second subway wagon not appearing in the UI.
-
Fixed an issue where customers were committing more crimes than intended after the rating system changed from 0–10 to 0–100.
-
Resolved a bug where customers who left early wouldn’t display their reason if they were waiting for the bus.
⚙️ CHANGES:
-
Custom Mode is now unlocked for public testing.
-
No Sweat Mode is now unlocked for public testing.
-
Removed the rating adder/remover tool from developer tools in the test build.
-
Increased the research cost of Electricity II from level 3 to level 4.
-
People now display the facial expression of their last moodlet for 20 in-game minutes before switching back to their dominant mood.
-
Customers no longer try to perform their favorite customer service task if it hasn’t been unlocked or researched.
-
The base bet amounts for casino games have gone up by about 35%.
-
Customers now receive a random positive moodlet when exchanging casino chips.
🎵 ADDED:
-
Added 25 brand new, creator-safe original background music tracks, and removed the old ones.
-
Added 4 new wallpapers.
-
Added ambient audio FX to overlay views.
🖥️ UI:
-
Added a “Fired” indicator box for the employee menu.
-
Fixed walkway foot traffic info text overflowing into the graphics area in the menu.
-
Fixed an issue where subway parts showed incorrect taxi tooltip info.
-
Added audio SFX to most main menu buttons. (Still working on the rest!)
-
Fixed mechanic agent skill info text overflowing into the graphic area.
Let me know if you find anything weird!
Thanks again for testing 💙

